PINKY AND CLYDE'S ARCADE BAR  -  PARK CIRCLE, NORTH CHARLESTON  -  GET DIRECTIONS

WE NOW HAVE KID'S DAY!! - EVERY SATURDAY FROM 12PM-2PM!!

Arcade Games at Charleston's Favorite Arcade Bar

The distinct sound of Pac Man being chased down by Inky, the unforgettable touch of the pinball flipper, the bright lights, the terrible carpet. At Pinky & Clyde’s we get to recreate that feeling every day. Minus the terrible carpet. We house a wide variety of arcade games for adult gamers – from pinball to fighting and flying, from shooting to sports and racing. If our arcade cabinets could talk, they’d say they’ve seen a million faces and they’ve rocked them all. Pinky & Clyde’s is THE authentic arcade bar experience in Charleston. So grab a handful of our custom tokens, take a chill pill, and let’s play!

Area 51

Release Date 10/1/95 (Atari)

Area 51 was created as a last ditch effort to save a floundering company. And it worked. Area 51 was a huge hit and the game was eventually ported to PlayStation, Sega Saturn, and PC. Brilliantly, the developers included Secret Rooms and the Secret Game that can be unlocked during game play. The Secret Rooms can be accessed by shooting combos of objects – for example shooting out all of the office windows after going up the ladder in the hangar will take you to a room where shooting at the heads of the developers increases your score. The Secret Game (Kron Hunter) can be accessed by shooting the first three members of STAAR that appear on the screen. After this you will start the game over as a STAAR member and the Kron Hunter symbol will appear next to your name after a high score, rather than a military ranking.

Out Run

Release Date 9/4/86 (Sega)

Before Out Run there was Pole Position, one of the original driving games. Pole Position was challenging and unforgiving – if you hit another car or roadside obstacle your F1 car would immediately explode. Out Run’s game play focused on the joy of driving. It offers a laid back, leisurely approach to driving; much more than just a race. Blue skies, stunning scenery, and a convertible Ferrari make this game a delight to play. The game was originally conceived to feature settings across the United States, however during development European landscapes were chosen to prevent the game from feeling too “large and empty”.

Gorf

Release Date 2/1/81 (Midway)

GORF is an acronym for “Galactic Orbital Robot Force” and was the first game ever to show multiple scenes. Jay Fenton, now Jamie Fenton, created the game and had the nickname “Frog” – GORF spelled backward. A GORF cabinet appears in the movie “Fast Times At Ridgemont High”, the movie “Joysticks”, an episode of the T.V. show “Married With Children”, and in the .38 Special music video for the song “Caught Up In You”.

Joust

Release Date 7/16/82 (Williams)

Although Joust was not the first two player cooperative video game, Joust’s success and polished implementation popularized the concept. While testing the game, the developers discovered an animation bug they described as a “belly flop”. The flaw allowed players to force the ostrich or stork through an otherwise impassable small gap between two adjacent platforms of very close elevation. The team decided to keep the defect as an “undocumented feature” rather than fix it. Despite the peculiar control scheme, Joust was extremely popular and one of the highest grossing arcade games of 1983.

 

Battle Shark

Release Date 7/19/89 (Taito)

Battle Shark features a unique design with a submarine periscope attached to the cabinet. Players can move the handles up, down, left, and right in order to control the game. The captain that appears in the introduction resembles the actor, and well known tough guy, Charles Bronson. Though never confirmed, it is widely believed that Bronson’s likeness was used for the game without his permission. Battle Shark also features an intense vibration on the periscope when the enemy’s torpedo strikes, which has terrified many players to this day.

S.T.U.N. Runner

Release Date 9/11/89 (Atari)

S.T.U.N. stands for “Spread Underground Tunnel Network”. Carol Cameron’s original concept featured only tunnels and the race was against other drivers, not the clock. Atari developed the game using the technology they had already built during development of the “Hard Drivin” series, but made it better. The game features liquid smooth polygonal graphics, voice samples, and many challenging levels.

Remember – it’s not just arcade games – it’s Park Circle’s ARCADE BAR!

I pity the fool who’s not playing the best arcade games in Charleston while simultaneously having a delicious libation. We’ve poured a lot of thought into our beer list and cocktail selections. From Ecto-Cooler to Sub-Zero Wins, getting down on these drinks just might take your breath away.

©2026 Pinky and Clydes LLC, All rights reserved.  |  Bitchin' website design and development brought to you by Bear Paw Creative in Charleston.